UI / UX Design

PeerHub: A Student Collaboration Platform

Designing a Gen-Z community platform that helps professionals connect, discover opportunities, and collaborate

Role

Product Designer

Timeline

4 Months

Deliverables

Mobile App & Web Platform

Inductry

Product Manager, Engineers, Founders

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Project Overview


Designing a community platform that helps students discover communities, connect with peers, and engage with campus activities

PeerHub is a community platform designed to help students connect with peers, discover communities, and participate in events happening across their campus.

The platform brings together communities, discussions, and campus activities in one place so students can easily explore opportunities and interact with people who share similar interests.

As the core product designer, I was responsible for shaping the platform experience from scratch across mobile, web, and admin interfaces, focusing on making discovery, interaction, and participation feel intuitive.

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My Role & Responsibilities

As a core product designer, I was responsible for designing the core experience of the platform.


My work included:

• Conduct UX research and usability testing

• Define information architecture and user flows

• Design mobile and web interfaces

• Design admin dashboards for platform management

• Build reusable UI components and patterns

• Collaborate closely with product and engineering teams

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The Problem

Students typically join campus platforms to discover communities and activities relevant to their interests.

However, early exploration of PeerHub revealed several usability challenges that made it difficult for users to navigate the platform and understand how to get started.

Key Challenges

• discovering relevant communities was difficult

• navigation between communities, posts, and events felt fragmented

• some screens presented too many options at once

• important features had low engagement because users couldn't easily find them

These issues created friction in the experience and reduced overall engagement with the platform.

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Research & insights

To understand how students interact with the platform, I conducted usability testing and analyzed how users navigated through different sections of the product.

Research Methods

• usability testing with early users

• competitor analysis of community platforms

• observing how users explored communities and events


During testing sessions, users were asked to perform tasks such as discovering communities, browsing events, and interacting with posts.

What I Observed

• Students struggled to identify communities aligned with their interests.

• Navigation between communities, posts, and events felt disconnected.

• Too many options on some screens created decision fatigue.

• Students expected a simpler way to explore campus activity.

These insights helped guide the redesign of the platform experience.

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Product Thinking

Instead of treating PeerHub as a collection of features, I reframed the platform around three core actions students naturally perform on community platforms.

Discover

Students should easily find communities and activities happening across campus.

Engage

Students should interact with posts, discussions, and conversations.

Participate

Students should join events and activities within communities.

This framework helped simplify the product experience and made navigation more intuitive.

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Key Design Decisions

Simplifying Community Discovery

Students struggled to quickly identify communities that matched their interests.
To reduce friction, communities were organized into structured categories with clearer descriptions.

Connecting Platform Sections

Communities, posts, and events were designed as interconnected experiences instead of separate sections, helping users navigate the platform more naturally.

Reducing Cognitive Load

Screens were simplified by prioritizing the most important actions, allowing users to make faster decisions when exploring the platform.

Product Highlights

Community Discovery

Community discovery became a core focus of the redesign.

Improvements

• structured community categories

• clearer community descriptions

• simplified join actions

These changes helped students quickly find communities aligned with their interests.

Content Engagement

PeerHub allows students to interact with posts and discussions inside communities.

The feed experience was redesigned to improve readability and interaction.

Improvements

• improved visual hierarchy for posts

• simplified interaction patterns

• reduced clutter in the feed

This created a more engaging environment for students interacting with community content.

Events Experience

Campus events play a key role in student engagement.

The events experience was redesigned to make discovering and participating in events easier.

Improvements

• clearer event listings

• simplified event details

• easier event participation flow

Admin Dashboard

Along with the student-facing experience, I designed admin tools that help platform managers oversee activity across the platform.

Admin Capabilities

• managing communities

• moderating posts

• overseeing engagement

• creating and managing events

These dashboards helped administrators manage the platform efficiently and maintain a healthy community ecosystem.

Design System

To maintain consistency across mobile and web experiences, reusable UI components were created.

Design System Elements

• reusable UI components

• consistent typography and spacing

• scalable design patterns

• standardized interaction patterns


This ensured a cohesive product experience while improving collaboration with development teams.

Impact

The redesigned experience significantly improved how students interacted with the platform.

Results

30% increase in user engagement

25% improvement in feature adoption

40% improvement in task completion rate

These improvements showed that simplifying navigation and improving discoverability helped users interact with the platform more effectively.

What I Would Improve Next

If I continued working on PeerHub, I would explore:

• personalized community recommendations

• onboarding flows that match users with communities based on interests

• deeper analytics for community engagement

These improvements could further strengthen discovery and engagement across the platform.

Reflection

Designing PeerHub from scratch reinforced the importance of structuring products around real user behavior rather than feature lists.

Some key learnings from this project:

• clear information architecture significantly improves usability

• simplifying complex systems increases engagement

• scalable products require strong collaboration between design and engineering

Working on PeerHub helped me strengthen my approach to designing community-driven platforms and scalable digital products.

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Not just pixels but presence, purpose, and precision.

From idea to interface, let’s shape something impactful.
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